16 April 2009

2 Versions Apart


I made this model of a camera I owned at the time in version 9 of Cinema 4D and rendered it a variety of ways. Global Illumination was called something else then... I forget what as was ambient occlusion, but either was a little out of my processor range. As it was It took 20-40 minutes to render a single image.

With version 11 and my new computer set-up, this was a still along render (10 minutes). But, to be fair, I used all bells and whistles and really see a big difference. No matter what I did with lighting before, the camera always seems to be “floating” above the surface. No such problem with my current settings. I almost put back in the 80’s 3D render standard... the black and white checker board floor but it was just too embarrassing.

This model is quite complicated, I really tried to get in as much real detail as possible. With the new lighting and render engine, that detail pays off in very real looking image.. in my opinion!
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