05 August 2020

dessin/drawing: acrobat en repose



This was all done on the iPad, the first try to do a colour drawing all on the device. It was not all done in one app, however. I started in Procreate but had to move over to Affinity Photo to do the doing and burning of the greyscale sections before colourizing them for the final look. Procreate can't do that. There was a lag with the Apple pencil as I went along, some of that was an Affinity update in the middle of the drawing process and seems to have worked itself out after a day. It gave me a good excuse to get into the very different interface on the iPad version of Photo and I have much better grasp of it now. 

This was maybe not the most exciting of my acrobat drawings but  beggars can't be choosers and there were no free shows for me to get new references from this year. 

30 July 2020

Moons of Mars - short doc project




 

I have been working on this slowly for a long while, collecting textures from NASA and information to make an under 2 minute doc about the moons that go around the planet Mars. I posted this earlier with narration by me and then couldn't live with my voice on it so changed the narration to text which works much better.  Third times the charm? I redid the shot of the three moons since the proportions I had were very far from the actual ones. 

I might make series of these about different space subjects that interest me and can be boiled down to under two minutes. 

18 July 2020

New(wish) tech and updates



I recently was sent a 2015 iPad pro from my brother after he bought a top end 2020 version. I had been very curious about how close they were to letting me replace my laptop, at least on most trips away with something lighter and easier to use while away. Transferring the data from my iPad 6th generation which was still pretty new went really well except for some reason, my PDF files in the Book App are not aviable or even recognized on the new device. For the most part, I plan to draw on it and after using Sketchbook Pro and Procreate on it, it excels for that. I also am waiting for the iPad version of Affinity Publisher to get released so all my design, illustration and photo work can all be done on the go with no loss of functions or quality. the only thing I will not be able to do is my 3D work, which is something I rarely do while away but do it enough to keep the laptop for now. It's sort of ginormous so it's less handy as a purely mobile device. It's basically the same size as my laptop but with a better screen and actually a little faster.

I sold my iPad 6th generation and it's accessories like the keyboard cover, bag etc for enough money to get a new bag for the new Ipad Pro and to fill a need or two that a huge Pro model can't be used for - I bought an iPod touch. Yes, they still make them even though you have to hunt for long time on the Apple site to find them. It's pretty much like it's been for years but that is not a bad thing. I can put it in my bike riding shirt pocket and stream podcasts to my wi-fi riding glasses as I do my longer rides with no problem and without have to drag a suitcase with a large iPad in it behind me. 

I also updated my post blur effect plugin of choice, Reel Motion Blur, for Apple's Motion app and it works great, faster than in After Effects it seems. X -Particles plugin for Cinema 4D also updated this past week with some very cool new features I really could have used on some of my past projects. I know, these are all technical things no one but me knows anything about as a rule, but I find it exciting. 

Once Affinity Publisher comes out for the tablet, I'll be in a place I rarely get to these days... I'll feel like I have all I need to get what I want to do for work and my personal projects. Nothing I have is the most powerful anything, but it'll good for me to get things done. 


14 July 2020

Goslings - drawing



Drawn in Procreate on the iPad Pro.  Referenced from several photos I took on my standard 65 km ride along the river and canal one morning. Lots of white space at the top to hopefully emphasize how small they were. 

30 June 2020

dessin/drawing: Nautilus at 2 months



My new puppy, Nautilus - named after the Submarine in Jules Verne's classic novel 20 000 Leagues Under the Sea. This was drawn on the 12.9" 2015 iPad Pro my brother gave after the upgraded to the newer model. I used Sketchbook Pro but Procreate would have done just fine. 

The new iPad is pretty amazing in terms of speed, power and screen size/quality. Much better to draw on than the smaller base model I had and just sold. I will saw it's so large as to be ungainly. It's not easy to set on your lap and draw, it is pretty much the same size as my laptop. Next photo trip somewhere it will be amazing to have. Normally I have to bring the iPad to get around with and my laptop to process and store the photos taken. I can do all the photo stuff on this and just take my iPod touch with me walking around which will be a lot easier. I can also just sit and draw something when I'm away easily and in great detail as I think this image shows if you click on it to see it larger... I didn't skimp on details. 

It will take a while to get used to the new device... and the rotten pest who is eating something he shouldn't at the moment. 

23 June 2020

Animation: The Cask of Amontillado 2020 6 minutes 14 seconds


After about two years of preparation and animation my animated "The Cask of Amontillado" is finished. Mike Luce is the voice of Montresor and Michael Z. Keamy is Fortunato. I tried to be the voice of Montresor at first but I was beyond terrible and Mike Luce kindly redid that audio for me. I went with human like animal characters this time instead of cartoon humans. I thought it might work better and give me more options with the animation plus added some symbolism. 

I used Cinema 4D as I am not ready for something like this in Blender yet. It was edited in Final Cut X and I did not use After effects for the compositing but used Apple's underrated and often ignored Motion software instead and it worked out great. The animation still has some issues I am having trouble with, such as decent walk cycles and some of the movements were not as smooth as I would have liked but overallI am very happy with the results. Nothing is ever perfect, is it? The settings were a long haul to make as the upper and lower catacombs are huge and cavernous and lit by torches. The sound was a little more complex as I had to record a bunch of foley and sound effects to flesh out the sound and add more atmosphere and detail to the short. 

During the final edit, I noticed a bunch of things I had somehow missed, one was the wrong source files were used for a sequence which made the image looked pixelated and another was a terrible clicking noise during a dialog scene I can't believe I had not heard during the editing process. My excuse is that the noise here is non stop between the construction and the fact I am not in glorious isolation but home with my spouse which does not give me the solitude I need to work efficiently. Constant distraction is death to a project like this so I am glad I was able to get it done and be happy with the end result. 

I have two posters ready in case I decide to enter it in some festivals. I have had the luck to be in one or another over the last 6 years so having promotional stuff ready is a fun way to tie up a project in a nice bow. 

If you like the animation, tell me! Like it on Youtube and pass it around so maybe it can get some attention and love! 



10 June 2020

Star trek poster series - maybe.


Here is a test for a Star Trek series of posters like the others.  If I go on with it, it will have more info, the Desilu logo and some other poster stuff. The shuttlecraft I made form scratch but the enterprise is a simple 3D model I found online and will likely replace with one I make myself.  I like the colour scheme... it's sort of something you might see for toys and it less somber than the 2001 and Star Wars posters.  These 60s Trek ships have more details than I remembered. I might try making new one sin Blender as part of my "learn Blender" effort.

The logos and Shuttle art was all drawn in Affinity Designer and exported to the appropriate format for texturing if needed.

The Klingon ship was just one I found and seems a little more detailed than in the first series but looks nice. Could end up making this myself and a Romulan as well.