02 September 2023

Animation: Pulled Towards the Sea


I wrote and illustrated a short story before deciding to make this animation and got some feedback on that which helped this be a much better story in the end. The last 2 years have been a horror of dealing with dementia in several close family members and how this terrible disease is very much a monster that takes those we love away in one of the most heart breaking and sorrowful ways. 

Originally this seemed like a good project to do in Blender and start my transition away from Cinema 4D before my old version of that software stops working but I have not been able to  get to a point where I can  understand Blender well enough to do that and getting this done seemed more important than learning something new(ish). 

I decided early on that black and white would be best and I don't regret it. I am an avid photographer who especially loves black and white images and tried to give this a sort of silent film/vintage photography look. I worked for months on the cliff set and small town to get the look I wanted and tried not to overdo it on the details that would never be seen or used. The shot of the walk from the town to the cliffs was the most daunting and took 46 hours to render. I wanted the pace to be slow but I think it doesn't drag on and it has kept the attention the few people who have seen it so far. 

Editing in Final Cut Pro and composting was done with Apple's long neglected but sometimes still updated Motion software which I like working in and doesn't cost me money every month like After Effects would. 

Music and sound effects are by me and I am not expert in either but I hope they work well enough. I am planning to try and get this in some festivals. The "Another Hole in the Head"  in San Francisco has been very good to me over the years and I hope other festivals will pick it up as long as I can find the money to enter a few! 



Personal note:
This is the first gothic animation I have made based on a short story I wrote myself. It is the first animation I have done in over 2 years and is the direct result of why I hadn't produced anything else in all that time. 

As I often state with my projects, Mike Luce was kind enough with all the other things he is doing to make the time to do the voice work and give me feedback. Core4d.com where I have been an active member for many, many years also deserves credit for the encouragement of the gang in the forums there. 

4 comments:

T' said...

Doing voice over work is fun. I'm glad I can help. I think it's a strong story and I had to keep reminding myself that you wrote it, you didn't adapt it. Well done! I hope it gets into lots of festivals. I also think the backstory on why you made it will help people make a more direct connection with it.

Behemoth media said...

The little feedback I have received is positive so far. I am not sure many are getting the metaphor but I am hearing people see there is something behind it and seeing the sadness in it.

Luc Alexandre Perron said...

Truly captivating. Hypnotic. Great work!
Bravo Vincent-louis!

Behemoth media said...

Merci Luc-A! C'est gentille.