09 March 2024

Animation: New ideas for my Nauti 2D character

 



I know a little more about designing a cartoon character and decided to redesign Nauti the character I experiments with 2D and hand drawn animation with a while back. This new character sheet could be helpful if I decide to use the more mainstream style of 2D using bones, puppet tools and computer assistant like MOHO which looks pretty enticing but I will need to somehow find about 500$ CAD or more. If I could get up to speed in Blender I could mix 2 and 3D as I have been doing here and there more efficiently and at no extra cost. Right now I am playing around with the idea of making the keyframes in Affinity Designer and hand drawing the inbetweens and see how that works. 

I was hoping Procreate Dreams would be further along in features to do this but I might need to stay with Toon Squid on the iPad. Krita has improved but not enough for what I need so far. Open Toons is s till a little frustrating to work with but might have the features I need. 

Below is the original design, it's very different in style. 


2 comments:

T' said...

I think the new one looks a good deal slicker, more refined for sure. I can't comment on if it's easier to work with as I know nothing about animation at this point. Wish there were at least free trials of these tools so you could tell ahead of time if they'll even do what you want them to do.

Behemoth media said...

You can get a free trial but if they do what I wont and i can't afford it it just depresses me so I wait until I could possible afford somethig before even checking things out with a trail version. With animation, the simpler the better as a rule. It's also a matter of making the character appealing to a larger number of people at least with this one. Funny thing is, the original version WAS the simplest version I could do when I drew it!