Showing posts with label walt whitman. Show all posts
Showing posts with label walt whitman. Show all posts

17 February 2026

Animation: 28 Young Men (2026)

 


This is a remake of a 2020 version I made in Cinema 4D and had a lot of technical restrictions that never sat well with me. There was no way the software and my computer could but 29 characters in a shot and even just moving them around, which worked as no one was going to count the men, was even more limited, since they could really move much or the app would crash. I do think it worked but lacked the look I wanted. 

This version made with Blender, I hope, is much more realized with more movement and a better, more detailed setting. Michael Z. Keamy and I were originally going to film this with live actors in Provincetown but getting 28 young men to cavort naked on a beach, even in P-town isn't as easy to put together as it sounds. So I went with animation and his great narration. The soundscape is simple. I added some seagull noises to round it out but otherwise it's unchanged. The structure is basically the same as well. I like the way I set up the shots but now everything looks better and has more going on in each shot. I gave the young men and the woman more character I hope. 

03 February 2026

Animation update: 28 Young men by Walt Whitman




 Six years ago, I made an animated short with my writer pal Michael Z Keamy. He narrated. We had planned to do the poem live action at a secluded part of the beach in Provincetown but getting 28 young guys to splash around naked on the beach in Provincetown is harder than one might think. I decided to animate it instead. 

The original version was OK. Extremely limited by my version of Cinema 4D and my computing power at the time. Turns out having 28 young animated men isn't all that easier to get on video. 

Now using Blender and my older but still powerful 10 i9 processor imac, it was possible to improve on it. The structure is the same but the sets are better made and there are actually 28 men and the woman in the poem in the animation now. The people look less cartoon-y and all the characters move, something I could not accomplish before without crashing the computer. 

It's coming along and I feel I am doing more justice to the poem and Keamy's narration.