24 April 2021

petit ours (2e animation 2D)


My second attempt at 2D animation. I found some very helpful tutorials that moved me along with Open Toonz and I also looked into Adobe animate which I was fairly familiar with after doing tons of work in Flash back in the day... they are the same program, really. 

I wanted to go deeper and did, but I think I should try vector drawing over raster drawing next time. I did some animation in Apple's Motion app this time and also added the shows and smoke effect there. I played with adding motion blur to the characters but it looked too weird. The rally toy looked awesome but not the rest. I also tried a few tricks for the falling toy. I did a quick sketch animation by hand, then reproduced it in a 3D with some physics applied to see how it might look and need up using a combo of the 2. 

I kept getting disturbed while doing this one and had to redraw it 3 times at one point to get back into the feel of it again. The drawing tools in Open toonZ don't really help thought if I use it next time I'll try some of the new brushes they just added in a new update that also squashed some bugs I had last time out. 

These are just tests to see what I can do and what I have to learn and even if it's something I can get a good handle on. One thing I've noticed looking over the work of others on YouTube and TV is that the tools seem to be driving the styles of animation these days. What I mean that the current crop of animation software is focused less on drawing everything by hand and more geared towards making 2D puppets that sort of look like simple video game animations to me. For sure it's cheaper, faster and less of a headache to make things this way but It is a little disappointing as well. 

2 comments:

T' said...

I think the movement feels a little different between the dog and the teddy bear, like they were approached in different ways. Is that what you were talking about in the post?

Behemoth media said...

Yup, the bear is much smoother overall because I had a model to refer to see different angles. I think I if I could have used tweeting - where the computer fills in gaps between key frames - the dog would have been much smoother. Not sure if smooth is always the goal though!