I have started preproduction for "Masque of the Red Death" based on the story by Edgar Allen Poe. This has some new challenges for me such as there needs to be many more characters in some shots than usual. I keep it to three as a rule to not overtax my computer but since switching to Blender and having my MAC in 10 processor i9 with a good graphics card I feel I can push farther. For the crowd scenes I might use 2D characters for the background and have several 3D ones who can have more movement. I was hoping I could find some free or cheap medieval costumes but not much much so far. I will have to wing it.
This image is the opening shot after the title sequence and when the narration will begin. It took a few weeks to design and put together despite using some great plugins to lessen the work load. HunGen for the bodies, Fire_fx for the bonfire, Auto building for the houses and castle, Alt tab easy fog 2 for the atmosphere, and Fauna sketcher to ad crows in the sky and flies (not visible in this shot, for the bodies. The fog rolls forward and the trees have a slight breeze blowing them. Depending on how the narration works out this could be several shots or one longer tracking shot. This is straight from Blender so there will be some colour grading etc in post eventually.
One big challenge, other than my dumb debutant Blender mistakes, was placing the flickering light for the bonfire. making was easy enough but when I placed it in the bonfire it wasn't visible and the render time went up 4 times! I am using Eeevee to render as I did with my first Blender short "the Hound" as its pretty good now and getting better but also fast. This shot takes 30 seconds to render (with the light issue 20 minutes!)
Next step is the model the interior castle rooms where the story takes place. it's 7 rooms, identical save the last one but in different colours. I will need to learn to making some blood effects for this one and continue to work on getting better performances from my characters. Hopefully I can get together with the voice actor for the narration sooner than later as not having it slows down production.
This was a suggestion from some people and I assumed the story was beyond my skills for years but I think I might succeed now and upon writing the script I realized it was not as long as I thought and got some good ideas on how to economize the plot to fit a short animated film.
2 comments:
Looks very cool so far! I look forward to seeing more!
Imam apprehensive about this one, the groups of people i need to have in each room and how to make costumes etc is a high hill to climb.
Post a Comment