Showing posts with label plugins. Show all posts
Showing posts with label plugins. Show all posts

04 April 2021

Review: Topaz Labs Gigelpixel, Sharpen, Denoise AI and Jpeg to Raw



 Topaz Studios has enjoyed an expanding reputation for well done innovative plugins over the years, often being ahead of the game particularly when it comes to the new Artificial Intelligence plugins. 

Photoshop has just added the ability enlarge photos with little to no quality loss, but Topaz has been there for a while. Their Gigapixel AI enlarges up to 6 times the size of the original and, while there are simple and sparse controls, they do allow some options over the final result. You can do photos one by one or drag a bunch into the window and  run a batch of them. From what I have seen, the Photoshop version of this is super fast but with no control. Gigapixel is VERY resource intensive and it's hard to run anything else if it's processing a group of images. The end results are worth it. If you have a client sending you small images that need to somehow be used for print, this will help or if you have smaller files from earlier digital cameras (like I do) you can bring those files into a size that is actually useful in todays world. Most of interpretation done enhances the photo, though now and then you might get a weird interpretation and I found that light colours chest hair on a light skin and get a little chunky looking and needs some finessing to keep it looking natural. 


Denoising is now standard is many image editors but Denoiser AI is a step up from most of them, while suffering from the same setbacks that I don't think you can really get around. Some images are just too much for any software, AI or not, to just make up large areas of ambiguous pixels. Overall the images can be greatly improved and if the problem is just grain from lower light but otherwise detailed images it does an amazing job. One thing I found was if you have already demised the image somewhere else, this plugin can't do much more with it. This makes sense as the image has been "smoothed out" so the grain has already been removed so there is little left to read. DXO Photolab has the best denoiser I have seen but it only works on RAW files while Topaz plugins work on any number of formats.

Sharpening is another tool every program has. Usually there are many methods to enhance sharpness. Denoiser AI take the subject into consideration and has setting that allow special attention spent to faces. Of all the plugins this one worked less impressively than the first 2 and getting a good result wasn't as easy or natural looking especially on older black & white photos where eyes can merge into black blobs. It did bring some focus back to out of focus images (within reason) that other techniques can't begin to do. I don't know why but I tried the same images one day and it was really terrible and tried it another day and worked fine... it's supposed to be AI so maybe it learned something? 

Jpeg to RAW was included in the package I bought and I can't say much about it. It refused to open. What it is designed to do is take a jpeg and bring back some of the colour range and information that gets strips away when compressing to jpeg so you can edit in a RAW processor with much better success. I did contact Topaz and they got right back t me, acknowledged the problem and said a fix was in the works and would send me a message when it was ready. Disappointing but also the customer service was awesome. 

Another issue was integration with Affinity Photo. It can do it... but not if you bought the app from the Apple App Store. This is a problem with other plugins as well and the reason when Affinity goes to Version 2.0 and charges for updates I'll buy directly from them. I find the Apple Store updates lag behind the ones directly from Affinity by up to a couple days as well. Luckily,  the Topaz Plugins also work as independent applications 

4x enlargement with original for scale.



09 April 2019

Software plugin roundup - slightly impatient edition


C4D, in my opinion, needs a slew of plugins to work efficiently and some I just can't live without. Nitro4D has always ben a great recource for both free and paid workflow enhancements and recently I splurged on a few recently released one - Nitro viens, Nitro SVG and Notro relax. beins lets you draw vines branches and trees quickly and even has a way to make them move subltly as though blown by wind (I have osme project that I will need this for soon), SVG lets you import SVG files eaisilywhich avoids the problems importing AI files, exsprecailly since i stopped using Illustrator any more, and relax will square of your geometry which is super important when making things for animations.


X-particles, is an essential plugin as well and as I paid some pretty good money for a maintence version, I was worried there would be no updates bfofer my current contract ran out. Not to worry, they just has a new feature laden update which has a ton of improvements. I am still waiting for faster and easier smoke and fire. I like Turbulence Fd which integrates reall well with X-particles but i would like to have one plugin set up for those sort of things.

My impatience is the result of the wait fo the 1.7 updates of the Affinity line of software. Publisher has been  on the ocming soon list for so long, years in fact it's getting discouraging and it's release is holding up Designer and Photo it seems as they all use the format. The public beta for Publisher has potential and will beworth the wait miost likely but Photo has tome issues, like a crashing bug when when doing batch exports that won't be fixed until 1.7 and it's become a workflow problem. I am hesitant to use the betas for Designer and Photo for real work.


On the more fun side, I have been replaying the Myst saga since they were all released on Steam. They were not updated with new graphics but they they are still fun, if not frustrating at points. I still love the look of the worlds and thanks goodness for cheat sheet and videos online.

09 May 2016

De-VFlicker plugin from seed.


MOntreal_laspe_fliker test from Vincent-louis Apruzzese on Vimeo.

First 8 seconds are untreated, then the video after the effect was applied. It's quite a difference.

This new plugin from Seed came to my attention from FCP.co today and after asking if it worked with time-lapse video and getting a positive response.. I bought it immediately. De-flicker plugins cost 100s of dollars as a rule, for too much for me to buy just in case I need it. This is only 29$ USA for Final Cut X so it's well worth it.

05 March 2016

Plugin Odds and ends

Echo remover


This was on sale as a new plugin from Crumplepop and as I had decided 500$ was too much for the only other noise remover for Final Cut X, 50$ seemed very reasonable. It has only  couple sliders but I found it to be effective and did what it said it does. I am sure the more expensive plugin had tons of features but as I am not a sound pro, this was really perfect for making the sound on the Million Year Picnic doc a little nicer. 

Turbulence FD (with X Particles)


I have just stared to use this plugin, which produces realistic smoke and fire effects in Cinema 4D, but it has already been useful in the Look Kool, the Tv sow I do effects and animation for. 

It was far too money for my tastes, but C4D has no way to do smoke,water or fire (unlike pretty much every other 3D program now, including free ones) but it produces great results, quickly. To really get the most out of it, you need to couple it with X particles, bing the total price to almost 1000$ CAD! I already had X Particles so I took the plunge and am hoping to get more effects work as a result. Everyone loves explosions. Besides the high price, another negative is Jawset provides links to tutorials, but doesn’t provide any themselves and many of the tuts listed cost more money. They look great but for the fee Jawset charges, there needs to be at least some basic training included. 

Reelsmart Motion Blur



This is a pretty amazing plugin. It does one thing, which is to put a motion blur on things in After Effects, Motion etc (each program added costs more). Again, not cheap but C4D motion blur can look great but at a HUGE time cost in rendering and this basically adds a almost nothing in terms of render time and has a lot more control. For the TV show this means a clip that would have taken 2 hours to render out can be reduced to 45 minutes and I can play with the amount using keyframes and test blurs without having to re-render in C4D. Plus the site has quite a few video tutorials to take you from knowing nothing to very competent in a  short period of time. 

09 March 2015

Nitro 4D plugins for Cinema 4D


It’s only fair I think to point of those who go far above what is expected of them and give the rest of us advantages we wouldn’t have otherwise. One example would be people who writ plugins, most of the time for free or ask only a donation that vastly improve a software we work on all the time. One of these people is Lazaros at Nitro 4D. I have bought (donated to) 2 of his excellent plugins recently but I also have quite a  few of his many freebies, some of which save me so much time and effort, it’s amazing that Maxon hasn’t integrated them into C4D years ago.

A quick effects test I did. Sorry for the distortion, the quicktime X software does a terrible job formatting and I didn't have time to run it through Final Cut X

nitroblast_test from Vincent-louis Apruzzese on Vimeo.

The paid for plugins I have are Nitroblast which is basically a way to explode and break apart objects in various ways, but also goes beyond that into helping out with making 3D motion graphics and transformations as well. The video (not mine) will give an idea what can be done.



The second paid plugin is Nitropose, which lets you save poses of characters of objects and insert them into an animation easily and quickly. While C4D has motion clips, this goes into a different area motion clips don’t cover as it saves animation as clips but not really separate poses. This plugin lets you save any pose you like in a handy windy to drag into a timeline as you like in any order you need. While it doesn’t help me in my current projects, I can see for game animations and repetitive movements for multiple characters and use them, say, over the course of a TV show. 


As for the freebies… here is a list of the ones I have currently:
Thrausi (breaks objects to pieces)
magic tree
magic snow
magic wedge tool
magic puzzle
magic replace
magic mesh
magic merge
magic tools
magic wireframe
magic slow motion
magic eye (and eye lid)
magic car
magic book


 There are many, many more and even the ones I have I haven’t explore completely. Most take something that would take awhile to set up manually and make it a click of a few buttons… saving hours of time.