06 November 2025

Illustration: arbe automne 01

 


Hopefully, I will do more of this practice work and get some of my painting skills up. This mostly watercolour brushes in Procreate and I hope is looser and more spontaneous looking than my usual stuff. I went to the park for ideas, took some reference photos and want to make a small series just for th hell of doing it. 

01 November 2025

Review: Affinity 3.0 Now Affinity Studio Canva


 Over a year ago, Affinity sold to Canva, which is maybe Adobe’s closest competitor, giving it a suite of professional design materials. Over the last year, development with Affinity has been slow, or so we thought. In reality the company was fixing bugs in the 2.5 versions while preparing this new 3.o version. Of course, the forums and social media were filled with dread and negative speculation. When Affinity went from version 1 to 2, the same thing happened. Much of the panic and doom was from obvious trolls, probably Adobe fans or even employees not happy that another company was making headway in the graphic design software world. The posts were absolutely certain it was going to be a subscription service or become a browser-based app or triple in price.

This time the marketing strategy was even worse, or was it? They took the current products off sale and closed the forums. Not nice but maybe it was for the best. They started a Discord that not too many people joined over the month wait and was filled immediately with the same paranoia and trolling. Not as many current users were exposed to it though and after a couple weeks it calmed down and people were fighting age-old "Mac/Windows" crap. In a way this, I think, lessened the exposure current users had to the panic and trolls and while no one was happy to wait a month with no forum to rely on for help, I don’t think 4 weeks waiting was a deal breaker for many of them. 

The release.

Affinity Studio is free, for all time, it seems and Canva is using it to bring people from Adobe to their subscription service by keeping the suite self contained and fulled featured except for AI functions. AI is something the majority of Affinity Photo users want no part of so they don’t have to now. If they do, they can join the Canva subscription service that already existed to get them. The download you need a Canva account, the same as Serif used for Affinity to verify the software is legit when you sign in. You cannot be connected to the internet for as along as years and when you are connected again, it just checks. The software will work in the intervening time. This has not been the case with Adobe. This all seems expected and it’s fair enough. 

The new software.

It’s sort of a stretch to say it’s new as it is mostly the same as 2.6 in features, with a couple new ones added. The interface had change and that will take getting used to. I don’t like the grayscale icons after being spoiled with easy to find coloured ones for years. The three Affinity programs are merged into one. Some people have commented that this is a problem and not professional despite the fact it has been an option since Affinity Publisher was released. When Affinity started, you could always open and edit any Affinity file in any of the other apps. It’s had to imagine something more useful and professional than that! Things are categorized differently or just in different places but most are still there.

The only missing feature I have noticed so far is the Book feature is gone or so hidden I can’t find it. It’s something I desperately wanted Serif to add for years and they finally did. It allows you to make a file that can include multiple external files. Chapters or magazine sections, for example, then rearrange them and have the numbering update automatically and also make a table of contents that updates automatically if you change something. I have used it for books and thought it would be great for setting up a magazine. Magazines are usually set up in sections with different people working on articles, pages of ads, etc. and this gives a lot of flexibility and also lets you export it all as one file for the printer. It never worked 100% or even 80% for some reason and was frustrating but it just needed to be improved. Maybe it will come back and work well in a future update. 

New features.

While they mention EPUB, something affinity never touched, in the update documents is a future addition. EDIT: I just discovered that you can export to EPUB from the export window. There are acouple options and I will try that in the near future. 

Canva has added bitmap vectorization, something users have been champing at the bit for since version 1. I find lit lacking, as I do most factorization software. Adobe Illustrator had a really great vectorization feature until the I think the cloud thing started. It had lots of adjustments and you could fine-tune it before committing. It then got rid of the fine-tuning and this version in Affinity is sadly closer to that than the older Illustrator model. If the image is very simple and has only or mostly solid colours, it will work great. If there is too much variation or detail, it fails. I will be keeping with Super Vectorizer Pro for the foreseeable future. 


Here is a best-case scenario test with an old logo design of mine and it looks good. 

Top is the oringinal.

A new addition I was not expecting, it might be in Illustrator already is gradient fill using a mesh. This is going to be very useful! Instead of using masks and multiple layers of gradients and still not being able to follow the contours of your object, this lets you shape the fill as you please and add colours to any mesh point. It should make realistic or complicated vector drawings much easier to work on. 

Conclusion.

I don’t see a reason to complain about all the awful things predicted that never happened and say well, they might happen at some point. Free is not something to sneeze at when the software does what it always did and more with more to come. I don’t like the interface; I will get used to it and have already finished a project for a client and am working on another. The studio is noticeably faster on my Intel Mac and only crashed when I tried to use the AI driven help chat. Not a surprise and I am not a fan of AI chat anyway. 

Sorry to those expecting the worst but it’s a good start and a possible way to break the monopoly Adobe has had (and abused) on the graphics industry. I’d say buy it - but IT’S FREE!

02 October 2025

Icons series: Lost in Space


 I drew the three elements for this a LONG time ago and then forgot I was going to add them to my icons series of designs. I just had to make the logo and place them. Laxy I guess. Not my favourite TV show by a longshot but it does have its place in history and the robot and Jupiter Two spaceship are great designs. 

25 September 2025

Illustration: Patate Douce pour t-shirt

 


A t-shirt design for my 2-year-old nephew. I made similar shirts for his older cousins last year so now he will have one. The ankylosaurus was fun enough to draw and I am keeping to the more details and shaded style of the fries image I just did. I will need to update the characters for the older kids next. There are lots of versions of this type of dinosaur and just mixed and matched characteristics to my linking. It's fr fun, not science! (Patate douce is a sweet potato, BTW.)

23 September 2025

Illustration: Patates frites

 
Since my first grand-nephew, I have been calling him and those that followed as "Les Patates" (the potatoes). The first was the big potato, the second little potato, and the third "patate douce" (sweet potato).  With a fourth coming in January, I am seriously running out of types of potato! I thought it would be fun to make little cartoons to put on t-shirts for them as they got older. Christmas last year they got shirts with them riding dinosaurs in thier potato form. 

Four the 4th in this expanding series, I went with "Patates frites" or french Fries. The earlier ones were very simple and more like a child drew them but since they are getting older I wanted to make versions more finished looking. I don't how I will use the drawings so I used Affinity Designer to make this one and with vector art I can resize it as I need to and it has a clean look the kids will like. So, yes, I will be remaking the other three so they look consistent and also to represent where the older ones are now. 

17 September 2025

Illustration: Piccola pour keamy


 I drew this for my friend Keamy, it's his new cat. She is a little darling. I had done a portrait of his previous cat, Olive. Procreate ink with a little colour added for interest. 

10 September 2025

Games: No man's Sky Voyager update.

 


No Man's Sky had another huge update recently. As usual with me, there are a bunch of major improvements I won't really use but they are great additions to the game. Now you can make a ship you can walk around inside and basically have a flying home base. You can also invite other players along with you, not something I am likely to do but what a great thing for those who love online play with friends.

I noticed my graphics were better, it has been a little buggy. My character gets caught inside objects at times and game will open with the screen split into mirrored sides and I have to put the computer to sleep and wake it up to fix that. Overall it's pretty sweet.

Making your own "corvette class" ship is easy enough for the basics but you can get vert creative and some people have already made some incredible ships. I made one and then recently remade it with some tricks I learned. My original ship was massive. So much so I couldn't land it in many places. This new one is easier to land but all the corvette ships are much larger than the standard starships and they can't dock on landing pads or in your freighter, which is a little limiting. You can decorate the inside and set it up as a home base though you won't be able to fit some of the larger machines inside you might use on a planet bound base. 

There is a mutli stages mission with the new updates and they are better with multi-players I would guess. You can leave the spaceship while it's in space and fall to the planet surface or spacewalk. I have not tried either yet but, maybe. 

30 August 2025

Illustration: Panda Roux for my grand-nephew


 My nephew's sons wanted me to make drawings for them for Christmas this year. They requested dinosaurs (and they will get them for their birthdays next year) but I decided to surprise them with something unexpected. After a trip to the zoo, the oldest was obsessed with Red Pandas and the youngest is obsessed with bugs so I'll give them prints of those things instead. 

I haven't done a procreate drawing all year! I had been doing at least one drawing a month but I just don't have the time and constant interuptions have made it impossible. Hopefully I can get back on track. I am not really happy with how I do hair and fur in colour artwork so far. This is better than my normal but I think I am missing something I can't put a finger on. 

22 August 2025

Masque of the Red Death (2025) Directed by Vincent-louis Apruzzese

This project was suggested to me at a showing of one of my earlier animations. I did not think I could pull it off, the story has over 1000 people and a setting involving 7 rooms of various colours among other technically challenging aspects. After reading the story a few times more I decided it could be pulled back with less people and less room and still keep the tone and message of the story intact. 


Even so, it would mean animating more characters in several shots than I ever had before and involve some animal simulations I wasn’t sure how to pull off. Poe’s wordiness and descriptions were also pulled back partly to reflect the simpler setting but mostly to reflect how bad a narrator I am. I did enhance my voice a little to make it sound better. 


I used Make Human and Human Gen to create the characters. This made it feasible to make so many and also Human Gen can add clothes you make or buy in an easy way which I really needed for this project. One thing that Blender has in abundance is reasonably priced fantastic addons so my one man show looks better, I hope, than it would have totally on my own. 

It was rendered in EEVEE and compositing and colour work was done in Apple Motion while editing was done in Final Cut Pro. 


I did have issues with Human Gen here and there. A few characters suddenly had finger rigging  issues and I wish that plugin had more secondary facial controls like Make Human. It has much better skin and hair so it’s a question of which I could get the most out of. The robed figure was simply rigged withAuto Rig pro. Something I plan to use more in future. 


Not what is next except to get familiar with compositing in Blender. I would like to use depth maps and maybe motion  maps in Apple Motion like I used to and separate elements for better colour corrections. I will try and redo some older animations I think will be greatly improved over the Cinema 4D versions and decide on a new project as I go go through all of that. 

20 August 2025

Mobius Meadows Farmstead photos


I spent a few days in the scalding heat at my friend's farm in Vermont. One day we had an hour of rain which was a relief and produced some really cool clouds. I also got to finally try and photograph the hummingbirds and got some OK images.