Showing posts with label apple. Show all posts
Showing posts with label apple. Show all posts

16 June 2026

Iphone 17 pro and Ipad 13" pro M5

 Well, my old iPod touch was getting old in the tooth and they stopped making them years ago so I found myself buying an iPhone 17 pro last weekend. I absolutely did not want to have phone I hate being available 24/7 and how expensive they are. The iPod touch and my 11" iPad pro pretty handled all my mobile needs. 

No to say having a phone doesn't have its positive points. I cycle long distances, sometimes to the states and having one is a safety feature. Also when I ride the bus I can call people ahead of time so they know how late I am (DAYS late the last time!) The camera is OK and will serve when I don't want to carry my real camera, a Nikon mirrorless Z 5II, around with me. I still don't like it. I hate having to have it with me when I am out so I can listen to podcasts, especially on long rides. I don't like the interface. I really don't like how dependent the world is on them... people walking aimlessly around looking into the palm of their hand for hours. Luckily I am not getting many calls these days so it isn't distracting me for a mice walk with the dog or anything like that. I'll get used to using it but I doubt I'll ever want to have it. It has a 33-hour battery life, which will last on the long bus rides to Boston and back.

On the other hand I replaced my 11" iPad pro and an older 13" iPad Pro (my brother gave it to me after he lost if for months, bought a new one and then found it and I love it! The screen is amazing, I didn't think it would make a difference but it does and it's powerful enough for whenever Blender comes to the iPad. I am waiting for Canvas to release their iPad version of their photo, vector and layout suite so I can do all my work mobile in one place. I bought a multi-purpose cover. One is a normal cover that can act as a mouse pad and if I want, there is a keyboard cover that can sit on top of that. I also got the updated Apple Pencil to draw with as that is what I plan to most along with adit photos once the Affinity app is available. I plan on taking some trips to take photos, hopefully to the east coast and other places, using the iPad in place of a laptop. 

I recycled my old laptop and a variety of other old, not really being used devices and now have these and the new Mac Studio as I slowly start my retirement. 




09 February 2026

Mac Studio and Studio display

 


My six-year-old i9 iMac was showing signs of wear and tear, slowing down and crashing more often, and it was becoming harder to run newer apps that were designed for Apple Silicon. I was getting really worried and decided to get a Mac Studio before I couldn’t work at all. Since it wasn’t a brand-new 27-inch iMac, which I’d been dreaming of for ages, I needed a monitor and went with the Studio Display. I’ve always thought Apple makes the best screens, and this one had features that others didn’t.

Specs:

  • M4 Max chip with a 16-core neural engine
  • 16-core CPU
  • 40-core GPU
  • 64 gig RAM
  • 2 TB hard drive

This machine is a huge upgrade from my old iMac, which was already pretty powerful. With the M chip, many of my apps run much smoother. It’s super fast and completely silent—no more noisy fans! I was also surprised to find that my Huion tablet works perfectly on it, something that had become impossible on my Intel machine. I was able to update Blender to version 5, which is only available on Apple Silicon, and the workspace is a huge improvement. My first animation render was over three times faster than a similar one I did just a few days before getting the Studio.

I wanted to get a new Mac while they still offered a variety of ports, something that’s likely to change soon. I have a lot of accessories that I can’t afford to replace, and they all use USB 3 connections. This setup has two USB 3 ports, six USB-C ports (plus four on the monitor), a spot to plug in my internet connection and a card slot for my camera cards—in the front! It also has a headphone jack and the display has a camera. 

Overall, this will really take me into the future and give me the tools to tackle more complex projects, especially in 3D and 2D animation. 

11 September 2021

Apple iPods

 When I bought the new iMac, they came with Apple iPods, a 200$ item. I would never pay that sort of money for earphones but for free, I was all in!

I ride with wireless headphones so I can listen to podcasts for the 3-4 hours I am on the road and high fidelity sounds isn't a big deal to me. I just need to be able to understand what people are saying. That said, the sound on the pods is very, very good and they come in little charging box that helps them be useful longer. They are more comfortable in the ears and can attach and switch from one Apple device to another which I have done now and then since getting them. They pair quickly (usually) and I like the double tap I programmed to turn them on and off. 

What I don't like about them is that I really can't use them while riding. They fall out of my ears too easily and that is disastrous and a bit anxiety producing. While I like the programmable double tap feature, you can't change the volume that way - something that seems super basic and big omission. The screen on my iPod and iPad will show them connecting but sometimes I still have to go to the bluetooth setting to connect them for real. They are more susceptible to interference while walking around I have found. These annoyances don't take away fro the great sound and comfort so while I don't use them all the time, I am hardly sad to have them. I can imagine that are really good on long trips to listen to movies etc, should I have be on a trip somewhere again. 

04 September 2021

27" iMac, 10 core i9 with AMD Radeon Pro 5700 XT 16 GB and 5K screen

 I recently made a huge decision and upgraded to the higher(est) end iMac and sold the machine I only bought in 2019. There were several reasons that seemed important, at least to me. The former imac I bought when it's predecessor exploded while I was working on several projects and I needed something THAT DAY. With limited funds and time I got a pretty much base model and while it was slightly faster than the one on fire at the moment, it wasn't a step up which is what I need after having a computer for 6 years. Then the pandemic hit and it seemed pointless to upgrade with no work coming in. I am convinced eventually the M chips for the new Mac lineup will take over but not as quickly as they might hope with the chip shortage etc going on. I also use an older version of Cinema 4D with a ton of plugins that will not weather that transition so well. I could have spent 8 grand on a Cinema upgrade and 4 grand on a new computer... but then I would have to live in the box the computer came in. 

The new machine ticked off a lot of boxes for me like increased rendering speed by, well, A LOT and even better performance with the few games I play. Apple now also only sells with SSD drives and while the fusion drive was fine for the years I had one, application just popping open after a couple seconds is really easy to get used to. The rumours of a 30" screen coming up was a temptation to wait but I already use 2 17" screens to work on and a new design isn't a big motivator for me. I use these for work, not decoration, and I wasn't exactly horrified by the look the iMacs already had. I don't care how thin my desktop is... it's on my desk. I am not moving it around and most of it faces a wall. 

My spouse is a teacher and I do much of his graphics for his classes especially - when everything went online for a year. This lets us buy one at the educational discount which isn't huge, but it certainly helps. I also know selling my other would cut a big chunk off the price and I moved the extra RAM I installed in the old computer into this new one so I did not have to buy that. 

Still it was a big investment to make with no guarantee more work would be coming in to justify it. I did know if more did come along, especially CGI work, the old computer wouldn't cut it and I would have to get something faster. So better to have it now. I should be able to edit up to 8K video now with no stuttering and my current animation project is much easier to work on with the new graphics card and processors. It's probably the biggest speed and performance bump I have ever experienced going from one computer to another. 

Fellow artist, Mike Luce bought one of these a while ago and he gave me me advice on my decision which I found very valuable. There was a big speed increase in the Affinity lineup which I am totally profiting from now and Blender will have a big update fairly soon and that already runs super fast so I am looking forward to doing a project with the exclusively. One can only draw and paint so fast but the opening on Krita (also updating very soon) and saving large files is done in seconds now and not a minutes. 

I am still in sticker shock but I can't imagine that I will regret doing this and it should be with me for quite a few years to come. 

11 June 2021

iPad IOS 15 announcement : did it live up to the hype and rumours?

 


One of the problems with Apple announcements is all the hype and speculation about them months ahead of time. This time was no exception and while iPad IOS 15 didn't fulfill all the dreams about it, it probably did more than anyone should have really anticipated. 

It's a solid upgrade with new features in multi-asking and interface improvements adding some much needed and much appreciated (by me) functionality to the devices. I look forward to using them and they will without a doubt help me make the iPad Pro more useful in my professional work. 

The biggest disappointment have little to do with the the IOS itself it seems. Many people wanted and were predicting a slew of professional apps to be released along with it. It's no secret the iPad Pro is far too powerful for any of the software on it and can handle what any of the new M1 chip devices handle. Those apps were not to be seen. I personally don't see myself editing any of my movies on the iPad Pro anytime soon, or coding on it etc but I know some people do. Procreate did an interview and made users aware that Apple throttles all the Apps with a 5 gig RAM limit and that restricts what can be done with any app. The porting of professional desktop apps directly to the iPad is not happening anytime soon. 

I am sure there are reasons to limit RAM on the devices, some good and some not so good but I was happy enough with the update. My big disappointment is that Affinity Publisher for iPad is still not released and no idea when it might be. THAT is the app I need to work from the road much more than Final Cut Pro. I would love to see Blender on the iPad or Krita but these things depend as much or more on what the coders of those products want and can accomplish and less on what Apple does at this point. That hardware is ready and the IOS might not be totally there but I don't think Apple is deliberately hindering them from getting it done for nefarious reasons. 

In short, I'm not disappointed with what the fall update is bringing to device but I am impatient for some apps that will put a little more "pro" into the iPad Pro.  

25 May 2021

iPad Pro 11 inch 2021

 I have had a 12.9 inch iPad Pro for over  year, it was my brother's old model and I really loved it. The large screen combined with the Apple Pencil was simply awesome for drawing and even though it was from 2015 it was still overpowered for any app I can think of for iPad. So why replace it? 

The problems I had with the device were definitely 1st world. The battery wasn't lasting as long because of it's age but it still was good for 5 hours of drawing which was more than enough. I did love the large screen but it was awkward for me to move around or take anywhere - it wasn't any more portable than my laptop. Portable enough, but heavy and took up too much space where I was using it. I also had really annoying layer limitation with Procreate, 4 layers at the size I usually draw on which is mostly a RAM limitation. 

So I decided to either sell or return it to Apple for credit and get the 11 inch new model that was just released. It arrived on release day and honestly I didn't expect much difference in how it worked with what I do. It has surprised me, though. My layers in Procreate went up to 9... OK not so much but better. This is because I went form 6 gigs of RAM (I think) to 16 and 256 gigs of storage to 1 terabyte. The new M1 processor and graphics card is noticeably faster. Loading programs, even heavy ones like Affinity Photo or Designer pretty much just pop open as did my copy of Real Myst. I started drawing on a regular base iPad with the Apple Pencil and since this is larger than that, the loss of screen space hasn't felt dramatic, but I am missing that extra space for tools a little bit. Manipulating the smaller tablet has made up for that and this is so light and portable it's easier to work on while sitting on the deck or moving around. I am working on a new pen and ink drawing using Sketchbook Pro and so far, it's pretty nice. 

The storage and RAM were good enough reasons to update but the M1 chip, but having the same chip set up as the mac mini, MacBook and new iMacs is hinting that more professional apps should be coming up. The hardware on the iPad has been ridiculously ahead of iPad IOS and I am hoping the next update will allow Affinity to finally have what it needs to port Publisher to the iPad and it should make it easier for developers to add an iPad version of their lineup. My hope is Blender will take the leap and eventually so I can dump my laptop completely and still have a backup system in case my desktop has some mishap. 

A friend bought himself an Apple Pencil 2.... and never opened it so I ended up with that upgrade free of charge. The pencil does seem more responsive but it has a nice feature where I can tap the end to change from my brush to the eraser and back again without thinking. It's really handy! Sometimes the small things count more than any big new feature. The fact is charts by magnetically attaching the the side instead of the super fragile was the original pen worked provides peace of mind of that very expensive accessory. 

Developers Conference update:

I will post about this again after the Mac Developers Conference makes it's announcements because the new hardware updates would be much less a reason to spend this cash without a substantial update to the iOS. I don't think I will regret buying it, but I could certainly use more reasons to love it. 

18 July 2020

New(wish) tech and updates



I recently was sent a 2015 iPad pro from my brother after he bought a top end 2020 version. I had been very curious about how close they were to letting me replace my laptop, at least on most trips away with something lighter and easier to use while away. Transferring the data from my iPad 6th generation which was still pretty new went really well except for some reason, my PDF files in the Book App are not aviable or even recognized on the new device. For the most part, I plan to draw on it and after using Sketchbook Pro and Procreate on it, it excels for that. I also am waiting for the iPad version of Affinity Publisher to get released so all my design, illustration and photo work can all be done on the go with no loss of functions or quality. the only thing I will not be able to do is my 3D work, which is something I rarely do while away but do it enough to keep the laptop for now. It's sort of ginormous so it's less handy as a purely mobile device. It's basically the same size as my laptop but with a better screen and actually a little faster.

I sold my iPad 6th generation and it's accessories like the keyboard cover, bag etc for enough money to get a new bag for the new Ipad Pro and to fill a need or two that a huge Pro model can't be used for - I bought an iPod touch. Yes, they still make them even though you have to hunt for long time on the Apple site to find them. It's pretty much like it's been for years but that is not a bad thing. I can put it in my bike riding shirt pocket and stream podcasts to my wi-fi riding glasses as I do my longer rides with no problem and without have to drag a suitcase with a large iPad in it behind me. 

I also updated my post blur effect plugin of choice, Reel Motion Blur, for Apple's Motion app and it works great, faster than in After Effects it seems. X -Particles plugin for Cinema 4D also updated this past week with some very cool new features I really could have used on some of my past projects. I know, these are all technical things no one but me knows anything about as a rule, but I find it exciting. 

Once Affinity Publisher comes out for the tablet, I'll be in a place I rarely get to these days... I'll feel like I have all I need to get what I want to do for work and my personal projects. Nothing I have is the most powerful anything, but it'll good for me to get things done. 


30 April 2020

Replacing After Effects with Apple Motion - after getting Boris FX and Mpuppet


After Effects is the last of the Adobe products I have yet to find a workable replacement for, until maybe now. Motion is sort of the red-headed stepchild of the Final Cut suite, Apple does not give it much love and never really has. I bought it right after it came out and it's been through a few iterations over the years but now it is sort of an add on for Final Cut X, in fact a version of Motion is hidden inside Final Cut so it can be used to make interactive templates.

It is an odd duck of a program, the interface and very different from After Effects in many ways but it has and always has had the advantage of being much more "live". In other words you can work on it with a lot less lag and hear sound playing as you scrub which makes syncing to sound really easy without have to wait constantly for RAM previews. I don't know why, but Apple had and still has the opportunity to make it into a real After Effects competitor by simply adding some features borrowed from the AE feature set. It's almost gets there, but never quite makes it.

Boris Effects Blur and Sharpen is something I have had my eye on for years now. In After Effects I use a great plugin to add motion blur in post to my 3D animations but even though it's available fro Motion I never bought it. The Boris set of plugins has a motion blur and a depth map blur which lets me add depth of field to animations, again in post. The plugins recently went on sale so I finally ordered them. Motion now has everything I use on a regular basis in AE with the exception of the puppet tool for animation with still photos. Enter the new MPuppet plugin, which was also on sale which does all that and a little more. Both were  more money than I wanted to pay even with the discounts but Motion is completely functional for my needs now. There is a 15$ puppet tool add on for Final Cut, but not Motion which limits the use in a 3D space and the kinds of interpolation you can use. A great deal but I would run into problems if I suddenly got work on an episode of "American Experience" again. (Please hire me more! I love working on that show!)

So right now I am using the Motion app for my latest animation. So far so good. The interface takes  some getting used to after decades of AE under my belt but I like it and some of the features, like adding grain I like much better in I did in AE. I find it faster and the live sound really saves time and take away a ton of aggravation. I find even when I have lower the resolution for more complex scenes, 1/2 res is almost as clear as full res in many ways and can be used for everything but super precise colour adjustments.

Feature I have not been able to replace are the retouching and paint features in After Effects. When I was de-rigging and retouching stop motion commercials having this feature was invaluable. While t's not as important, I do still use it to fix small issues with renders so I odn't have to serenader a complex scene over again so finding a plugin that can clone and paint like AE will be the next thing to look for. Until then I'll have to keep AE and hope Apple finally decides to actually put some effort into it's Motion app.

If you never tried Motion, maybe now is the time with everyone being stuck indoors for eternity. Its 50$ on the Apple store.

10 June 2019

Imac 27 inch 2019 review


A few weeks ago my iMac from 7 years ago exploded. Seriously, it did while performing an update. So repairing it was almost as much as buying new so it made more sense to buy new. If you are going to lose thousands of dollars in one shot, buying a new Mac is one way to do it!

I almost bought a 21.5 inch to get faster processors but it wasn't worth the RAM upgrade and loss of screen space which I desperately need to do my work. I ended getting a bee model, 6 i5 processors and bought third party RAM - going me 40 gigs of it now.

There isn't too much to say about the upgrade... it's faster, the graphic card isn't a Nvidia so I am out of that weird Apple feud. For a week my Myst games even worked! (Then stopped again - the problem is with Cyan's port to the MAC, not the MAC OS for certain.)

Rendering in 3D has improved greatly. The 5K screen doesn't look any better than the old Retina one did except the icons and text is smaller looking. It's a plus overall despite the hit to the wallet and obviously, I needed to do it. There were changes in the ports, something that always bugs me. Can we keep a port connection for more than 5 months before dumping it for something else? It adds extra expense for new cables and adaptors and seems like insult to injury.

Transferring the info from the dead iMac to the new one was pretty easy thanks to me getting a hard drive just as a Time machine backup for the OS (my work files are all on a separate drive already) and it went really, really well.

21 March 2017

New(ish) Macbook Pro (2015)


My old MacBook Pro had been showing serious signs of decay over the last few years, not a surprise since it was over 6 years old and well used. It took 5 - 10 minutes just to fully turn on. I was becoming unusable for my work so I started looking into new laptops to replace it. Luckily, my brother had bought a MacBook Pro less than a tear before and wanted to sell it so while it’s used, it’s practically new - to me anyway. 

This past weekend I transferred my old files and programs to the new computer. I used Apples Migration software and it was going pretty poorly. I was using wifi for the transfer and it just wouldn’t work. To top it off, the new machine did not have an ethernet port, the way I usually transfer from one computer to another. In the end I had to buy a Thunderbolt to Thunderbolt cord and the transfer flew by with no more issues. The next day, I tried to wipe and re-install the OS on my former machine so I could sell it - dead… it couldn’t do anything. I guess I waited until the very last moment to make my upgrade. 

How is the new MacBook Pro?
This is the pro before the new miniscreen on the keyboard that takes place of the F keys and gives more functionality to certain programs. I was interested in having that but the price to get a new  MacBook with it was too high. There were other reasons to reject that newer model, however. The new models have one port… one! This MacBook has USB, A flash card port for my camera, 2 thunderbolt ports, hdmi port… all of which are useful to me and I really did not want a portable that needed 100 widgets to connect things. 

There is a vast improvement to the screen, I can now do colour corrections and work on my photos with less worry it won’t look the way I want on my bigger home system. The updated graphics card and 16 gigs of RAM really make it a real alternative for my 3D work and should help me with rendering complicated projects. The i7 processor and flash drive boot it up in seconds and all my software just flies on it. No more beachball of death as I try and save a photo or Indesign file.  It is also thinner and lighter, features that don’t really impress me much but are nice to have  just not essential from my point of view. 

Conclusion

This was a great purchase for me. It’s fast, practical and should service my needs for at least another 5 years. It will have to, my lack of actual paid contracts and home renovations this year with cripple my finances for years to come. At least now I can continue to work no matter where I am. 

As an aside, I also stripped the application folder to the bare minimum of software, which means only the Adobe program I can't replace with something else. (Namely Indesign and After Effects). This, I think should save me from running low on RAM as much and frankly, the Affinity products I am using are much faster and practical on the laptop. 

15 April 2015

Final Cut Pro 10,2


After a long wait, Apple has released an updated version of not only Final Cut, but Compressor and Motion. Final Cut being the centre point the others are attached to, it makes sense to mostly talk about how it's changed.

Not much really.

To be fair, they did handle some issues and it is much faster. The interface is easier to navigate and the long standing requests to have multiple scope displays for colour correcting have been answered. It also has some interesting new features like drawing masks, automatic smart collections created when you start a project and the big one... 3D titles.

The new 3d titles is an interesting, well thought out feature no one asked for and frankly isn't going to interest professionals in film production. I can see it being more helpful to what is now FCPs apparent new core base, makers of industry films, seminar videos and the like. Apple is making a huge deal of this feature which is even better implemented in Motion where it belongs more than in a non linear editing program.

Unfortunately, this leaves the functions editors have been begging for still left undone. There is no separate audio track so you can time a project to music, like for a music video as an example ( there are work arounds, but in my opinion a workaround solution just says Apple has fail to provide a real solution to an everyday need for many editors). The timeline doesn't slide with the playhead as it does even in iMovie yet and there is not send to Motion command to add affects to a clip you are working on which should have been in the software day one. Despite many proponents taking every little incremental step forward as a sure sign Apple has not abandoned professional film makers, this new update does nothing to support those claims.

Motion has also been updated and the new 3D titles fit in better with it's set of tools but more importantly, Apple seems to have.. at least on my system, been finally.. finally.. able to get much better real time playback and the software opens right away now. Those two little things have kept me form using Motion over After Effects since I first bought Motion as a stand alone product years ago.

Compressor I don't use, or I haven't used since the Final Cut 7 version so I can't really say much about it except the last few versions have not been all that well received. The ability to export directly to iTunes to sell your video does seems like a great feature once you've jumped through all the hurdles of getting approved and the rights to sell your stuff in the iTunes store.

31 October 2014

27 inch Imac



It’s been no secret my 2009 tower is getting long in the tooth and it was time to update my main computer. The new mac Pro towers are very fast and cool looking but also expensive and a little beyond what I can reasonably use in my home studio so I decided on a new iMac. For a lot less money, I got all the upgrades I needed (the best graphics card, 32 gigs of RAM etc) and didn’t need to go Thunderbolt drives for storage. Someday maybe.

The machine itself is really nice and I mean REALLY nice. The screen, though not the new retina, is well above many monitors I see on other computer and sold separately. The thin design is striking and having an all in one is appealing for limited desk space, especially since I use my older LED monitor as a second for my work. 

It is fairly quiet, but not silent. I do a lot of 3D rendering these days and the fans certainly come on often enough. It’s not annoying though. The only hiccups are with the new OS.. Yosemite so far. Wacom tablets were not compatible, something that is now fixed, my key chains were a mess and quite a few files didn’t get transferred over from the old computer with the migration tool and had to be done manually.  Having to sign in to every account and many websites that automatically knew my login before and the damn FaceTime would like your password for « …. »  is a huge annoyance when you just want to get going on your new machine. Another problem were the Seagate drives I bought as a place for my files and as back-up. They really don’t like Macs for some reason and needed to be reformatted several times before finally giving in to the fact they were never going to touch a windows machine in their lifetime. 

The speed with rendering is fast than my lower but not as fast as I would have liked. The overall user experience is amazing, the he amount a RAM does a lot more than a fast processor in many cases to make things go quicker. The screen real estate is fantastic and working in Cinema 4D went from being  a little difficult when matching animations to video backgrounds to something a lot more precise and agreeable. 


I knew there would some compromise going from a tower to an all in one workstation but I didn’t realize how minor they would be in the end. 

25 March 2012

review: iPad 2


After having no interest in buying a tablet the last two years, I suddenly found myself finding that the compact size and long battery life of these devices were something I could use more and more. With release of the new iPad, the iPad 2 was dropped in price 100$ and was a little more affordable. While 16 gigs are not a lot by today's standards, it does allow enough space for light usage.

My iPod had 64 gigs of storage so I had decided before I bought the iPad to not put music on it and only video I would be using immediately. The 16 gig restriction is a little annoying, I would have liked the chance for a 32 gig, but apple isn't offering anything larger unless it's the new iPad.

After a week of using the device, it is easy to see why it has become such a popular device. It is much faster than a phone or iPod using the wifi, playing games and anything else a small portable device is used for. I don't find typing on it particularly difficult as I had been lead to believe in many reviews I had read. Even more surprising was how useful it is for drawing and sketching using the sketch-up app and a Wacom stylus. It is not super precise, but considering a Wacom tablet with built in screen starts at 1000$, it is a pretty impressive tool to have at this price.

I am not a big gamer, but I do like adventure games and I was eager to see Riven on the iPad. It played great and the enlarged images are ok but the video is fairly pixelated. So when possible I would recommend getting HD games made for the device over iPhone versions when price isn't a barrier.

The 2 cameras, as with the iPod touch, are horrible. Video chat on Skype is not bad, I don't want or expect film quality there, but even as portable camera the images are too grainy. Using an iPad as a camera or video recorder is awkward to say the least. I would rather see more storage space, larger battery or lower price in place of the rear camera.

25 June 2011

Final Cut X


Having had a chance to play with this software and read up on it’s features and what other professionals say about it I have to report FCX is not aimed at the professional film maker or editor but rather the one man show at the office who must put together the corporate videos and the small film makers working on you tube and on the internet. While being a bold step forward in many ways, it’s also a huge step backwards, away from the professional work of collaborative and high end video production.

the good:
There is plenty of interesting and worthwhile ideas in this software. The magnetic timeline, the 64 bit and Motion 5 integration, the addition of larger formats, the on screen image is much improved on my monitors, the implementation of the the sound editing and color correction as well as the ability to burn DVD (including Blu-ray) directly from Final Cut are all inspired changes. The metadata ideas are very welcome and will greatly cut down the endless searching for clips. I have no doubt that many of these features are in the future of digital editing and many other non linear editors will be embracing them as well.

the bad:
Apple’s rush to “the future” is really just a rush to get rid of features it didn’t like supporting in place of creating something much too stripped down for professional use. No multi-clip? The iphoto/imovie approach to file management is great for some one person operations and a nightmare for most anyone else. In the film/broadcast world, there might be several if not 100’s of people working on a film and this current system is not good for that. Not being able to import older projects is annoying but not a fatal flaw in my view. Apple seems to think the world has moved on from DVD but as many FCP users are editing for weddings and events or independent filmmakers who need to send their work to investors and festivals by delivering these projects on DVD, the included solution is not a solution at all. I have been already using Adobe’s Encore to make DVDs as Apple had done nothing to improve DVD Pro (now defunct) since almost a day after version 1 came out. The killing of Soundtrack Pro is also a huge loss for those of us who are not and can’t afford musicians for every small project but I supposed Garageband is more or less up to that task at this point. Sort of.

Conclusion:
If you are a video professional who found FCP too daunting to use and wanted a more full featured version of imovie, FCX is really a huge step up for you and together with Motion 5 it will up your game to new heights. If you work alone and don’t mind having all your media organized for you instead of by you (which does have it’s advantages) this will also be step forward. If, however, you are working on anything more collaborative, or complex you will find FCX lacking in basic features too important to make it’s pluses outweigh the minuses. Apple’s back peddling recently and re-writing history with statements that FCP was “never intended for real professional work flow” not to mention the recent statements the this next version would have lots of things for the professional community is just a way to avoid admitting they have decided not to support a well and hard earned user base. Though updates may come fast and furious and this may become an incredible way to make broadcast in a year or two, that may be too late to attract the professional market who can more easily move back to Avid or the ever improving Adobe suite of video products.

I personally won't be using FCX anytime soon as imovie currently fills the niche I would use this sort of software for well enough and Final Cut 7, though still slightly buggy is much more appropriate for larger projects.

22 June 2011

Motion 5


Apple released some major software this past week for video professionals and for the first time only from the Apple store. I’d love to try the new Final Cut Pro X, but 300$ for something I’m not sure I really need was a little high to pay and Compressor I rarely, if ever use as it is. Motion 5 was the logical choice for a test spin. It has some of the same new interface ideas behind it as the new Final Cut and was only 50$.

Buying:
Buying from the app store is easy, these are big downloads and then you must download even more to get some of the templates etc. So watch your bandwidth. Installation is all automatic but be prepared for some bugginess and weirdness first time you open the software.

Using it:
Not much difference from earlier versions to tell the truth. The interface is the most noticeable thing and it is a great improvement in my opinion. Getting used to it might take a little time but it’s much more intuitive overall. it’s full screen, 64 bit and much faster overall. I found it did most things I use Motion for very well but it crashes pretty often. This could be because Apple recommends you use it with a version of the OS they haven’t actually released yet. So while it was stable enough for most things, it’s not going to be a good idea for critical or professional use until this gets works out. Some feature look promising, like the tracking features. I have to say look promising because while the tracker did a pretty good job, applying the movement to another layer crashed the software every time I tried it so I have no idea if the tracking is really useful or not right now. I didn’t notice any new emitters, which is a shame since it’s one of the thing I like about Motion over After Effects. The rigging feature seems a nice way to make changes in templates easily and quickly.

Final Cut X integration etc:
This version has some serious integration with the new Final Cut X which is a welcome addition to the functionality. Not having the new FCP, I didn’t test it out. This might be a double edged sword for some people. The New FCP seem much more template and quite honestly, corporate headquarters oriented than a serious film maker’s tool. It radically changes how editing is done in a way that will benefit more those who must put together a corporate presentation or a podcast than a feature film and the Motion integration is part of that change. Both Motion and FCP can output to social media directly like You Tube, Facebook and will even burn to dvd... including Blu-ray if you have a burner. How this will work out is anyone’s guess at the moment. Apple has stopped making DVD Pro and Soundtrack Pro as well as Color. In theory many, but not all of those functions are now part of FCP. I do know that motion is hardly useful as a colour grading tool as AE is.

Conclusion:
Thought only 50$ this does mean a higher price for old time Final Cut users who upgrade. The 300$ for FCP X was the cost of the whole suite upgrade last time around. Still Buying FCP and Motion will likely handle most people’s immediate needs and it’s a damn good price. Time will tell if this is a step forward for editing or Apple’s first step away from truly professional software to more of a dumbing down of the artistic process of film making. Motion is a solid software but not much different than the last version function-wise. The 64 bit, speed bump and new interface is certainly worth 50$ or will be once the bugs are worked out.

update
the new OSX update is out and Motion has stopped crashing all the time. I also have access to try the new final cut X and will be reporting on that soon.

29 July 2009

Update or not?



The new Final Cut Pro... should I update or not?

The real question is if can I even get the update now if I wanted to? Apple is not very helpful with Final Cut Pro issues, even simple ones like my serial number never works and hasn’t for several versions now. I’ve tried to get email, phone and snail mail help the last 2 years, but no one even responds to my requests except for the «you need to get the extended service plan for 800$» line... really? To fix a serial number issue? I am sorry, it’s the companies responsibility to support it’s product especially on such a simple, basic level. I did get some help more recently (because I had just spent 5 grand on a new system) but nothing they told me worked, they should have just offered me a new set of disks to avoid the issue from coming up again.

Another issue is the update itself. Apple has really dropped the ball on all it’s pro products and this update does very little to make me feel otherwise. Sure it’s a lot cheaper now, but it’s still way behind Adobe premiere in features! DVD Pro is so out of date it’s becoming useless as an authoring tool and this update ignores the product completely. Only Motion seems to get any attention worth mentioning these days. If updating to Premiere wasn’t so expensive, I’d drop Final Cut to tell the truth. There isn’t enough professional editing work that requires Final Cut coming my way, in fact most projects these days (they are few and far between in this economy) are easily handled by my older version of Final Cut or even Imovie.

I’d love some of the newer features, the colour correction software and whatever bug fixes came along with the updates, but I think it will be a long time before I can afford to update and there really seems to be no pressing need.

12 April 2009

New Mac Pro


As my old dual G-5 was not cutting it anymore, I needed to upgrade my tower sooner than later. I keep hearing how expensive these new towers are, but honestly, I paid double for the G-5 than I paid for this dual quad core with 6 gigs of ram and a much better graphic card, not to mention the new LED screen which blows the old one out of the water. It seems a great deal from my perspective! Could I afford it in this bad job market...no. But I could afford less to be without a tower if things pick up suddenly. Oddly after setting it up and using it a couple days, I realize it’s basically my dream office now.

For now the old computer is networked into the new, giving me the extra rendering power for larger projects in Cinema 4D. The transition went better than expected with the computers doing basically all the work transferring all the software automatically. There were a few glitches, like re-installing adobe media encoder and now I must run Photoshop in Rosetta mode if I want to integrate the scanner. Apparently the twain driver only works in the PPC version of Photoshop. The largest software issue is my French grammar and correction program, “Antidote”. Every time I get a new computer, I seem to need to buy a new copy as there is no way to de-activate the old to re-install on the new. That is literally the only thing I can’t recommend about that software, however. It might be one of the best done programs I’ve ever used. They update frequently for integration with just about everything that you type into. Customer service is beyond amazing and even more appealing to me, it’s made locally.

The computer:
As with most MAC computers, ease of everything is everywhere. Putting in extra hard drives (up to 4) is even easier than before. You could literally eat off the inside of one of these machines. I’ve never seen the inside of something so organized and just plain clean looking. It has space for two burners, I opted for the one for price reasons, but it would be nice to get another as I am often caught needing a back up disk while I am burning a DVD or 10 for a client. The speed is amazing. Much better than I hoped. My last animation was a 2-3 minute per image render job. On this it was 20 seconds (!) and I experienced none of the screen refresh problems that have plagued me since I started learning character animation. The new graphics card showed it’s worth within minutes of opening my favourite software.

The monitor:
I have now two monitors... something I have quickly become accustomed to. The new Apple LED 24” is a big improvement from what I had, which was a pretty great monitor itself. I love having a microphone, video cam and speakers in the monitor (the sound is not half bad btw), something Apple should have been doing for years to make up for the prices they charge for these things.

Disappointments:
Not everything is perfect. It seems ridiculous that new machine has a ton of ports and not one of them is a standard firewire! Hello, Apple! This is a Pro machine, non? We are not all going to run out and replace every video deck, camera and the rest on top of paying a minimum of 5000$ for a new computer! I was able to daisy chain a firewire hub from my Lacie external disk drive, but I really should not have to do that for a basic functionality.

The other big disappointment was the service at the Apple store. There must have been 100 service people and it took 40 minutes just to get one over to us and the first two that tried seemed to know nothing about computers or disappeared, never to be seen again. I know Ipods and Iphones are popular, but you might think giving service to a customer who knew exactly what he wanted and was willing to shell out a few thousand on the spot might be a higher priority.

10 March 2009

My Digital Revolution - part three


After the internet started taking hold of things a lot changed and not just with online software. For years I had made short films, mostly in Super 8 and aided in some 16 mm films as well. I really loved film making and effects work but it was simply too far out of my budget to even consider it anymore. I actually cried the day I sold my Bell and Howell Super 8 camera (I loved the thing!). Then on day Apple introduced, free with the OS, Imovie and I digitized my old films and re-edited them. God bless my ex-boyfriend at the time. He saw how excited I was to work on film again and spent all his money to get me a video camera that holiday season. I made a couple of documentaries, one about him and another on my grandmother (Big MA). I won an award for Big MA, then for other films I made, soon I had a small showing at a movie house in Provincetown and eventually 2 of my films were shown on Canadian TV. Of course, everyone reading this thinks I must be filthy rich... everyone who gets in the movies is rich.. non? No at all... to this date my most expensive film cost about 200$ and TV never paid me a dime, the movie house netted a pretty sum of 176.52$ I believe. That “you much be rich” attitude really burns me at times. Every artist gets it... “you paint so well you should sell them and make a fortune!” What world do these people live in? Where will this money come from exactly? Most of the time the people saying it have never bought an original piece of art in their lives, like about 95% of any given population. Artistic urges are like a mental illness, you need to do it or you can’t cope. Satisfying as it is for an artist to make art, it mostly goes unseen and unnoticed and certainly, unpaid for by anyone but the artist him or herself.

I did get attention form some friend who encouraged me who were in the production biz. One gave me software to help me out.. Final Cut Pro, Cinema 4D etc. The other gave me some advice, training and eventually work doing de-rigging (a tedious chore I actually love to do). At the same time, I convinced several clients to go online with their work flow which let me work easily from my studio on several things at once and not having to wait for FedEX to deliver crucial information and files. It was all looking very rosy for a while. I always seem to be 1 or 2 steady clients away from a livable income however... even now. I’ve done some very top notch work, but always just not enough to get the steady contracts. I suspect I am in the majority of contractors in this respect.

Animation is another hobby of mine I am slowly able to explore in ways I never could have before. I’ve surprised myself with several animation awards when, truth be told, I had no idea what Iw as doing when I made those films. The MAC continues to be my machine of choice, I’d really like the new 8 core tower to improve my speed and render times but that seems a little like a dream world right now.

In many ways, I am living my dreams... the stuff I can do with my photography and film work was unthinkable a short time ago. My level of experience in Photoshop, Final Cut, After Effects etc are expert and I can only hope eventually, after this self made financial world crisis is over, those skills will be in demand again and the economy of hiring someone like me online will appeal to more and more tech savvy employers.

All in all, the future, though tough right now, still will offer opportunities I can’t even imagine right now. The digital revolution, in which I was swept up in, has changed how I communicate, work and do my art. Even a “nobody” like me in this new world (I am no Steve Jobbs or Bill gates obviously) benefits.

19 November 2008

Adobe CS4 Premium Design Suite




The good:

Much better integration between the softwares, some really useful features. All the Macromedia products (Dreamweaver, Flash, Fireowrks) have had long overdue overhauls. Flash is finally back in the hands of animators and not developers again. There are very interesting layout plans, pretty much consistent throught the suite now. Making it much easier to go from one to another without too much learning curve. The roundtrip editing in Dreamweaver from Photoshop is a long desired feature, saving lots of time. Installing the suite also seems to have solved many of the problems encounterd from the disastrous CS3 suite update which had a terrible bug in the install program, causing a really annoying crashing of Indesign.

The bad:

Some new features are a bit overplayed in the publicity as to thier usefullness in real life.The intelligent scaling for example, is great, but only works as advertised on projects that are very simular to the photos used to advertise it. If you really want to get the most of this feature you need to take the photos with the idea of using it in mind for the best results. For some reason Fireworks still uses the old Macromedia keyboard shortcuts (importing, for example). How hard it is to change that to the same shortcuts, Indesign and Photoshop use? It seems a no brainer.

The ugly:

As a company that uses many printers for many different clients, Behemoth like everyone else must deal with the extreme reluctance of print houses to update to the latest (or even the 3rd latest) versions of software. Adobe must also be well aware of this and still since Indesign CS2 have limited backwards compatibility. There is nothing more annoying than trying to remember what client's printer uses what version and having to keep several incarnations of the same software on your hard drive.. I must use 3 versions of Indesign now.. simply because there is no « save for : Indesign CS,CS2, CS3 ». This is simply mean spirited to users and makes print houses even less likely to update. Pagemaker and even earlier version of Indesign had a reasonable depth to the backwards compatibility. Not having this feature makes the nicely done but not so improved Indesign CS4 practically useless unless designing in house projects for your in house printers. I aslo managed to crash Fireworks by simply importing a really not all that complex Illustrator file. It's clear not that much attention is given to Fireworks developement beyond a nicer interface even though it complements Dreamweaver really well... I don't know why these features haven't been folded into Photoshop (even in an « extended » version like the 3D stuff is) if they really don't want to give Fireworks it's due.

Overall:

A decent update, though the price is foolishly high. I had wanted to get the Mastersuite collection, but there was no upgrade path for long time users who bought many things long before the suites came into being. We are left to buy each piece apart from the others at a much higher price... or buy a suite from scratch at a much higher price. I was looking forward to using Premiere with my copy of After Effects for all in house video work, but not at the ridiculous prices offered. Adobe is not alone in this, though Apple made a huge effort to make sure I had what I needed when they went the "suite" route. They even sent me a full version of the First Final Cut Pro Suite and not an upgrade version so I would not have more updating issues. Adobe needs to be willing to do the same if they want us all come on board. I won't be rushing to update any other Adobe products anytime soon. Not with this uncertain job market!